Spirit Art (Guangzhou) Technology Co., Ltd. The company runs a business on game, animation, and advertising with professional technical strength and rich project experience, and is committed to providing game projects with a series of 3D creative art products from design to production such as poster and CG effect. The team consists of experienced professionals in various fields who are familiar with the production and process, so that art and technology can be combined to create more efficient work. In the meantime, the team is committed to producing cutting-edge projects in the industry, and the members are willing to seek prominent projects in order to make breakthroughs and improvements. We hope to promote the progress of the team, keep active attitude, and achieve good results in a short period of time. The management maintains professional communication with the partners and can give timely optimization solutions so as to achieve better results. The company has gained a professional reputation and won the trust of clients through long-term cooperation. TA service team to make the software more humane and programmed to solve problems, for more efficient and higher-quality projects. At the same time, we are also seeking cooperation with large Hollywood companies and directors when completing projects or early-stage artists who are good at different styles, and consulting on medium-term difficulties to provide technical assistance and improve the team. For visual art, we provide final output from scripting to storyboarding, concept art, pre-visualization, modeling, binding, mapping materials, animation, resolving, effects, color key, lighting, compositing, post-editing, sound design (we can provide assistance in individual part mentioned above as well). Technically, we have a mature film & game next-generation pipeline and workflow, and a senior In terms of creativity, our art director's productions have won many clients' favor, and under the supervision of our asset director, our talented character artists can achieve set-up drawings and better results. Having experienced a variety of projects, the team is able to grasp various styles and can adapt to a whole new style of prototype development. The animation director is also experienced in understanding the client's needs, scheduling shots and different camera languages to better express the specific film emotions... In terms of project management, the company will assign a dedicated person for each project who can provide feedback on time and be accountable to clients. Based on the concept of coordinating, communicating and utilizing resources, the company will assist different teams and clients in coordinating and solving different problems during project implementation. The producer is required to have a degree of accuracy and professional feedback sensitivity and understanding in assessing project timelines. The company team has rich project experience and has participated in CG projects for Tencent, NetEase, Yoast, Perfect World, Taptap, bilibili, Leiting Games, Kuro, Byte Dance, etc., including Year Beast, Onmyoji Arena, Onmyoji Arena (2nd-anniversary promotion), Sword, SP Onikiri, Arknights, the Eastern Exorcist PV, Journey to the Heavenly Palace, Shen Wu, Deer Feast movie trailer, Punishing Gray Raven- Different Routes, Azur Lane, Knives Out & Resident Evil CG, etc. The company is currently seeking more cooperation in overseas projects and next-generation games.